Publications

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Remixing the Future: Co-designing an AI Tool to Support Creativity and Literacy with Teachers and Students

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Screen Wise: What Teachers Say About Making Classroom Technology Work

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2026 WBXD Fellows case studies

Well-Being by Design 2026 Fellowship Case Studies

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Immerse, Play, Thrive

Immerse, Play, Thrive: Designing VR Games to Promote Youth Well-Being (A two-part guide for developers and creators)

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2025 Well-Being by Design Fellowship Case Studies

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From Big Ideas to Big Readers: Experts Guiding Innovations in Literacy Edtech

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Meet the fellows

2024 Well-Being by Design Fellowship Case Studies

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Understanding Well-Being in Digital Spaces

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Swimming with Sharks and Walking on Mars: Synthesis of a Cross-Sector Forum on Immersive Technology in Secondary Education

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Gen Z in the Room: Making Public Media By and With Youth for the Future

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Next Gen Public Media Toolkit for Stations

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Content and Platform Innovation with Youth

More Content To Explore

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Digital Habits for a Healthy Future

Initiatives

Digital Habits for a Healthy Future

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Jeff Dunn

Blog

The Question Still Stands: Joan Ganz Cooney’s Report, Sixty Years Later