Tag Archives: parents

16 result(s)

Digital Games and Family Life: The Games Families Play

by Administrator
October 20, 2016

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, … 







Announcing a Tap, Click, Read Toolkit to Promote Early Literacy in a World of Screens

by Lisa Guernsey
October 3, 2016

Over the past several years, New America and the Joan Ganz Cooney Center at Sesame Workshop have become known for our book Tap, Click, Read and for our joint research and analysis on how digital technologies could be used to improve, instead of impede, early literacy.  Now our two organizations … 







Understanding Digital Games and Family Life

by Administrator
September 13, 2016

Once a novelty restricted to arcades, video games have become a deeply embedded part of our lives. As digital game platforms have become increasingly more affordable and more accessible over the past forty years, it has become clear that games aren’t just fun to play, but can motivate people of … 







Unlocking Your Child’s Potential Through Games

by Jennifer Stancil
August 9, 2016

I have been working with the brilliant minds in the video game and design industry since my introduction to the Entertainment Technology Center (ETC) at Carnegie Mellon University in 2006.  While I am a scientist and tech savvy, I had no idea what the world of augmented reality, gaming, and … 







An App to Connect Home and School

by Amber Levinson
June 27, 2016

Educators and researchers have long argued that engaging families and making connections between home and school learning are key elements that foster children’s academic success and strong communities. In communities where parents may have had few educational opportunities themselves, or may have been educated in very different systems outside the … 







Common Sense Media Expands to Reach Latino Families

by María Alvarez
March 8, 2016

Common Sense Media has launched Common Sense Latino, a dedicated page for  Spanish-language videos and articles. The initiative seeks to offer Latino families information and resources to navigate and thrive in our digital world. In creating Common Sense Latino, we’re responding to the overwhelming evidence that Spanish-speaking families want—and need—the … 







Parents! Please Take Our Survey About Games and Family Life

by Kristen Kohm
February 2, 2016

Are you the parent or guardian of a child between 4 and 13 years of age?  Does your child play video games?  If so, you are eligible to take a survey about digital games and family life by the Joan Ganz Cooney Center at Sesame Workshop.  Parents who complete the … 







Mapping the Landscape of Readialand: Michael Levine at The Governance Lab

by The GovLab
July 21, 2015

Televisions, touchscreens, and smartphones are now almost ubiquitous in homes. Many young children are watching, listening to, or interacting with two to three hours of screen media per day. In the latest installment of the Ideas Lunch series at the Governance Lab, a Brooklyn-based action research lab focused on the … 







Pioneering Literacy in the Digital Wild West: Empowering Parents and Educators

by Lisa Guernsey, Michael H. Levine, Cynthia Chiong & Maggie Severns
August 10, 2014

Digital apps designed to teach young children to read are an increasingly large share of the market, but parents and educators have little to no information about whether and how they work. Produced as part of a collaboration between the Campaign for Grade-Level Reading, the New America Foundation, and the … 







What Do Parents Really Think of Video Games?

by Anna Ly
January 8, 2014

** This survey is now closed. ** Back in 2012, the Joan Ganz Cooney Center embarked on a multi-stakeholder game design project, also known as “Hard Fun: Learning Mathematics,” funded by the NSF with lead designers at E-Line Media and premier researchers in neuroscience from University of Rochester and Johns …