Tag Archives: microsoft

10 result(s)

Kodu Game Making as a pathway to STEM Learning

by Alex Games
March 13, 2013

Today we are living in a world where our lives are being shaped in fundamental ways by the products of science and their application in technology. For millions of youth, videogames are a big part of some of their earliest and up-close encounters with advanced technologies that incorporate computer simulations, … 







Running on STEAM

by Pandit F. Wright
March 12, 2013

Over the past decade, the steady increase in the accessibility of the Internet has put new technologies at the fingertips of many. This evolving platform presents a niche for the development of digital literacy and a growing market for information technologies. With deep commitment to a mission serving the youth … 







Creating Solutions for Literacy Problems is Not for the Faint of Heart

by Diana Sharp
March 7, 2013

What really matters for early-grade reading? That’s a question we tackled in a recent paper for policy makers and other non-academic audiences, titled “Launching Successful Readers:  The Role of ICT in Early-Grade Literacy Success.”  Our aim was to help guide and frame discussions about how to have more effective investments … 







Designing Games for Students

by Martin Esterman
July 25, 2012

Hello again! When I wrote my blog post on my experiences as one of the Educator Winners from the 2012 STEM Video Game Challenge, I didn’t have a chance to discuss my method for designing games for students. I’ve thought about this quite a bit, and wanted to share some of … 







Math Teacher Designs Winning Game for Students

by Martin Esterman
July 16, 2012

Hello everyone! My name is Marty Esterman and I am the Educator Grand Prize winner for the PBS Kids stream in this year’s STEM Video Game Challenge event for my entry, AdditionBlocks. I have been quite humbled by this whole experience-and I want to thank The Joan Ganz Cooney Center, PBS … 







Congratulations to the Winners of the 2012 National STEM Video Game Challenge

by Cooney Center Team
June 4, 2012

This year’s National STEM Video Game Challenge was a record-breaking event for the Cooney Center and our partners at E-Line Media. With more categories and subcategories than ever before, we counted more than 3,700 entries from middle and high school students and nearly 100 within the adult categories from all over the … 







National STEM Video Game Challenge: Celebrating Success

by Brian Alspach
May 23, 2012

An adventure game where your character moves around by manipulating the attractive and repulsive forces of the atom. A 3D battle against pathogens inside the human body. An early learning game starring a shark that teaches first graders about inequalities. They could be the latest releases from a premiere educational game studio, but these and … 







Kinect — The Controller is YOU!

by Marj Kleinman
November 5, 2010

Where we’re going, we won’t need remotes. In the slim chance that you haven’t heard yet, Microsoft released a game-changing new system called Kinect on Thursday. As the Wii revolutionized the market with a motion controller, Kinect throws the controller out the window altogether and literally puts you, the player, … 







Cooney Centers Top 5 CES Trends

by Ann My Thai
June 2, 2010

Reprinted from the February 2010 Cooney Center Bits Newsletter: The Cooney Center kicked off 2010 with the 3rd annual Consumer Electronics Show Kids@Play Summit in Las Vegas on January 8. The jam-packed agenda included an announcement by the Cooney Center that our Prizes for Innovation in Children’s Learning are now … 







Recharging at TED

by Michael H. Levine
June 2, 2010

Reprinted from the February 2009 Cooney Center Bits Newsletter: I had the pleasure of attending my first TED conference earlier this month in its new Long Beach, CA venue. I have watched TED talks over the years, but before founding the Cooney Center had not thought much about participating in the …