
The Center has a deep commitment towards dissemination of useful and timely research and policy reports. Working closely with Cooney Center Fellows, national advisors, media scholars and practitioners, the Center will be publishing a regular series of papers examining key issues in the field of digital media and learning.
Challenge Paper: The Power of Pow! Wham!: Children, Digital Media and Our Nation's Future
Dr. Rima Shore, Adelaide Weismann Chair in Educational Leadership at Bank Street College of Education, is the author of the Center's inaugural "new directions" report on learning for elementary-aged kids in a digital age. The paper reflects a field scan that the Center staff and Dr. Shore conducted from July to September, including interviews with over 50 experts on literacy, educational media, children and family policy, and industry innovations. Dr. Shore nests these leaders' observations about research, practice and policy trends in a highly accessible framework for action, including key challenges and recommendations. This paper will be available in February.
Policy Brief: Getting Over the Slump: Innovation Strategies to Promote Children's Learning
Dr. James Paul Gee, the Mary Lou Fulton Presidential Professor of Literacy Studies at Arizona State University and a leading authority on literacy and the potential of educational games, is working with the Center to develop a new policy framework to use digital technologies and different assessment techniques to avoid the "4th Grade Reading Slump." The paper will examine the connections between basic literacy and the digital tools we can use to accelerate children's progress in mastering the higher level content needed to compete in a global economy. This paper was released at the inaugural symposium on May 9th.
Market Scan Report: D is for Digital
Cooney Fellow Carly Shuler, a recent graduate of Harvard's Educational Technology program with expertise in the educational toy industry, has conducted a scan and analysis of the children's interactive media environment with a focus on mass marketed products for children aged three to eleven that promote learning. The report documents key factors influencing the current market environment and offers recommendations to expand educational uses of digital media for industry action. The paper was released on January 8th at the International Consumer Electronics Show’s Sandbox Summit in Las Vegas.
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The mission of the Center is to catalyze and support research, innovation and investment in digital media technologies to advance children's learning.
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