![]()
Forty years after Joan Ganz Cooney's landmark study stimulated the creation of Sesame Street, a new center devoted to accelerating children's learning in a rapidly changing world was established.
The Joan Ganz Cooney Center at Sesame Workshop focuses on the new challenges children face today, asking the 21st century equivalent of her original question, "How can emerging media help children learn?"
Tag Cloud Result: 'games' returned a count of 71
Blog & Features
GLS Wrap-Up
June 15, 2010Last week, the University of Wisconsin-Madison hosted their 6th annual Games+Learning+Society Conferenc...
GLS Wrap-Up
June 15, 2010Last week, the University of Wisconsin-Madison hosted their 6th annual Games+Learning+Society Conferenc...
![]()
22 search result(s)
Events
Games, Learning, and Society 6.0
This year’s GLS conference will further the work that was started six years ago: exploring the impact of games and game culture on learning and society. The conference — now ...
Engage! Conference and Expo
Engage Santa Clara takes place September 22-23, 2010 at the Santa Clara Convention Center. The show includes two primary tracks: Virtual Goods and Games, Technology and Toys....
![]()
17 search result(s)
Press Room
The Biggest Parenting Trends of 2011
...
Joan Ganz Cooney Center: Game Changer
...
![]()
31 search result(s)
Research & Initiatives
Games and Learning Publishing Council: Analyzing a Rising Sector
(A national inquiry by E-Line Media and the Joan Ganz Cooney Center, generously supported by the Bill and Melinda Gates Foundation and the John S. and James L. Knight Foundation) Game-based learning has emerged as a promising a...
![]()









