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Forty years after Joan Ganz Cooney's landmark study stimulated the creation of Sesame Street, a new center devoted to accelerating children's learning in a rapidly changing world was established.

The Joan Ganz Cooney Center at Sesame Workshop focuses on the new challenges children face today, asking the 21st century equivalent of her original question, "How can emerging media help children learn?"

Tag Cloud Result: 'video games' returned a count of 70

 

Events

iPad Game Summit
The first iPad Game Summit will be held in San Francisco and is meant to suppo...

2010 Game Education Summit
The Game Education Summit will bring together the game industry with the academic institutions that are developing the next generation of game creators. The summit will focus on the various stages of ...

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Blog & Features

Game Up!: SF GDC 2009 Highlights
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2010 Game Developers Conference (GDC): It's All About Me, Its All About We
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Research & Initiatives

Intergenerational Play and Literacy Learning
Forty years of Sesame Street research has consistently demonstrated greater learning benefits when children co-view an educational television program, compared to viewing alone. Might benefits ...

National STEM Video Game Challenge- Deadline Extended.
Latest News -  Noah Munck of Nickelodeon's iCarly and Zachary Levi of NBC's Chuck to be celebrity judges of the 2012 National STEM Video Game Challenge.   Read More. ...

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Press Room

Educational Video Game Challenge Unveiled at White House
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Educational Video Game Challenge Unveiled at White House
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