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Check out what the Cooney Center staff are covering in the realm of digital kids’ learning. Do you have an idea you’d like to see covered? Let us know!

Flickr / Howard County Library System

Texting Parents to Get Kids Ready 4K!

by Shayna Cook
August 4, 2015

During my teaching career, I taught pre-K in high-poverty areas in the District of Columbia, but I also taught for a year in a high-income, suburban area in Maryland. There was a stark difference in students’ vocabulary and background knowledge. Most of my students from a low-income background didn’t have … 







Olivia Thomas

Meet the Winners: Olivia Thomas

by Allison Mishkin
July 28, 2015

Olivia Thomas, 17, is a 21st century learner. We got to spend some time with this self-directed and self-motivated creative thinker at the National STEM Video Game Challenge winners weekend in Pittsburgh, and were impressed by her drive to chase the opportunities she wants and the generous spirit that pays … 







Michael Levine in conversation with Beth Simone Noveck, Director, The Governance Lab Photo by Hannah Cutler, The Governance Lab

Mapping the Landscape of Readialand: Michael Levine at The Governance Lab

by The GovLab
July 21, 2015

Televisions, touchscreens, and smartphones are now almost ubiquitous in homes. Many young children are watching, listening to, or interacting with two to three hours of screen media per day. In the latest installment of the Ideas Lunch series at the Governance Lab, a Brooklyn-based action research lab focused on the … 







Allison Mishkin with x and X from BrainPOP

Learning with Games at GLS11

by Allison Mishkin
July 16, 2015

The 11th annual Games+Learning+Society Conference brought together game designers, educators, researchers, funders, academics, cultural institutions, and everyone in between (…and yes… there are even more individuals interested in learning games). This diverse collective sparked debate around issues facing games and learning and the future of this growing field, and, fittingly, … 







Flickr / Vy Vu

Using Apps to Put Creative Tools into Young Hands

by Stuart Dredge
July 7, 2015

Family Time with Apps: A Guide to Using Apps with Your Kids is a free interactive guide for parents and caregivers. The book, which is available for free in the iBook store, features comic strips that parents and children can enjoy together, as well as tips on selecting apps that … 







Students playtesting at WQED Game Day

Celebrating the Winners of the National STEM Video Game Challenge

by Allison Mishkin
June 30, 2015

What do virtual reality innovators, the Pittsburgh Pirates, and Mr. Roger’s studio have in common? All three were part of an amazing weekend honoring the winners of the 4th annual National STEM Video Game Challenge! Ten students and their families celebrated their achievements this past weekend in Pittsburgh, PA, home … 







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Diversity in Apps Launches New Initiative

by Administrator
June 17, 2015

Earlier this year, Sandhya Nankani, founder of Literary Safari, wrote a blog post for our site about the need for more diversity in kids’ apps. As often happens when an important idea bubbles to the surface, a movement has been born. Sandhya tells us the blog post sparked a great … 







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A Map in Progress: Integrating Technology in Early Literacy

by Shayna Cook
June 16, 2015

Today, young children have access to more technology than ever, and families of almost all socio-economic backgrounds are making smartphones and other Internet-enabled devices part of their daily lives. Many early education programs around the country are beginning to determine how they might harness these tools to engage with parents, improve … 







Photo by Siobhan Cavanagh

Intergenerational STEM Game Design Workshop @ Moving Image

by Chris Wisniewski and Jordan Smith
June 12, 2015

Several years ago, Museum of the Moving Image presented an exhibition called Spacewar! Video Games Blast Off. This was nothing new for us. We had done exhibitions about video games, featuring playable games in the Museum’s galleries, many times before–we presented our first such exhibition, Hot Circuits: A Video Arcade, … 







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Update: The 4th National STEM Video Game Challenge

by Administrator
May 28, 2015

The entries are in for the National STEM Video Game Challenge, and our expert judges have been busy playing video games! This year we’ve received more than 4,000 entries in the following categories: Gamestar Mechanic, Gamemaker, Scratch, Unity, Open Platforms, and Written Design Documents. The STEM Challenge has hosted more …