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Check out what the Cooney Center staff are covering in the realm of digital kids’ learning. Do you have an idea you’d like to see covered? Let us know!

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Good Narrative, Good Game

by Ariam Mogos and Sarah Giffin of Global Kids
July 25, 2016

Global Kids, Inc. works to ensure that youth from underserved areas have the knowledge, skills, experiences and values they need to succeed in school, participate effectively in the democratic process, and achieve leadership in their communities and on the global stage.  Many of the students in their programs are creating … 







Dora the Explorer, “First Day of School”

Lessons from Dora the Explorer

by Amber Levinson
July 19, 2016

Two of the leading researchers involved with preschool television program Dora the Explorer, Head of Education Research Mariana Díaz-Wionczek and Creative/Cultural Advisor Carlos Cortés,  describe how the show evolved from merely featuring a Latina character to intentionally teaching Spanish, highlighting dual language capabilities, and promoting Latino culture. It was the … 







Discussing the work of Students discuss the work of Moholy-Nagy during a tour of the Guggenheim Museum.

Exploring Moholy-Nagy’s Artistic Process to Create Video Games

by Sloane Grinspoon
July 14, 2016

What does László Moholy-Nagy, a Hungarian artist active during the early 1900s, have to do with video game design? The National STEM Video Game Challenge and the Guggenheim Museum’s art education team partnered up last month to host a workshop that explored ways to apply Moholy-Nagy’s artistic process to the … 







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Getting Creative with Maker Spaces at the Capitol Hill Maker Faire

by Sloane Grinspoon
July 5, 2016

This past week, the Institute of Museum and Library Services hosted The Capitol Hill Maker Faire as a part of the White House’s National Week of Making.  The STEM Challenge attended the Faire to network with other organizations and spaces that are also devoted to making and innovation. The Faire … 







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Inspired STEM Camper Turns Teacher

by Empow Studios
June 30, 2016

Empow Studios brings technology, arts, and play together to help young learners discover and build on their creative talents. They teach classes in programming, robotics, video game design, animation, design, audio engineering and other creative skills for the 21st century at over 20 locations in Massachusetts. Many of the students … 







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An App to Connect Home and School

by Amber Levinson
June 27, 2016

Educators and researchers have long argued that engaging families and making connections between home and school learning are key elements that foster children’s academic success and strong communities. In communities where parents may have had few educational opportunities themselves, or may have been educated in very different systems outside the … 







Vivien Stewart speaks at the Fostering STEM Trajectories forum at New America on June 1, 2016. Photo: New America

Teaching STEM to Young Children: An International Perspective

by Vivien Stewart
June 23, 2016

On May 31-June 1, the Joan Ganz Cooney Center and New America co-hosted Fostering STEM Trajectories: at a two-day event in Washington, DC. Vivien Stewart, Senior Advisor for Education and former Vice President of Asia Society, delivered these remarks on how an international perspective on STEM education for young children may … 







Students at William Annin Middle School in Basking Ridge, NJ, Wednesday, June 8, 2016. (Photo/Stuart Ramson for Microsoft)

Developing a Curriculum in Game Design and Development

by Steve Isaacs
June 21, 2016

Steve Isaacs teaches video game design and development to middle school students in New Jersey, and has been recognized as an ISTE Outstanding Teacher this year. Here he shares his experience in developing a curriculum in game design at his school, and offers tips for educators interested in doing so … 







STEM Video Game Challenge Logo

So You Want to Make a Video Game?

by Joey Glatt
June 16, 2016

As a member of the Support Team for the National STEM Video Game Challenge, I often receive many emails from students looking for guidance, such as a recent request from Yoel in Dallas who was looking for tips for young game designers thinking about entering a game for the 2016 … 







Flickr / Sarah Joy

Fostering STEM Trajectories: A Plan of Action

by Elisabeth McClure
June 13, 2016

Picture this: You enter a preschool classroom and hear the splashes and giggles of children around a water table. You approach an elementary school and see a small group of children on a guided nature walk, investigating the blossoms on a flowering tree, while another group is measuring the dimensions …