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Meagan Bromley

Research and Web Assistant
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Ms. Bromley is a Research and Web Assistant for the Joan Ganz Cooney Center, where she assists in coordinating research projects and events, as well as maintaining operations on the Center’s website and throughout the JGCC Social Media network. Prior to joining the team at the Cooney Center, Meagan spent 2010 working with Sesame Workshop’s Education and Research group, first as a graduate student intern, and later as a freelance researcher. She loved the opportunity to join in field work, visiting schools all over New York, and helping the team collect and analyze data on projects ranging from television pilot segments to digital media and video games. Meagan’s interest in children’s media began during her undergraduate research in the Film Studies program at UC Berkeley. After working in the entertainment industry for a few years in Los Angeles, she moved to New York City in 2009 to pursue her Master’s in Education Communication and Technology at NYU. She will complete her degree this May, and is planning to begin work towards her doctorate in the fall.

Recently posted by this author:

Meet the National STEM Video Game Challenge Winners: Angel Acevedo-Martinez

November 26, 2013

One morning last summer in DeRidder, Louisiana, Angel Acevedo-Martinez’s father came into his room and woke him up with exciting news. Angel’s 6th grade math teacher, Miss Sanchez was on the phone to tell him that his game, The Arcade, had been chosen as a winner in the National STEM … 







Every Summer Has a Story: Taking Lessons from Learning with Video Game Design into the Classroom

September 4, 2012

They say that every summer has a story, and now at the end of my experience teaching for the Gamestar Mechanic Online Learning Program, it’s time for my students’ stories to come to an end. But it’s wonderful to realize that for many of them getting more interested and involved … 







Kids as Game Designers: Fostering Creativity and Thoughtfulness with Online Learning

August 14, 2012

Much of what we hear when people talk about games for learning may be behind the potential of video games to teach traditional content, but there’s also a very exciting, and increasingly popular trend in education of kids as game designers. But what do we really mean when we say kids as … 







From the Virtual Teaching Frontlines: Game Design Summer Program

July 30, 2012

As a graduate student studying games for learning, and a general geek extraordinaire, I’ve been given the unique opportunity this summer to teach a new online program for kids who want to learn how to design video games. E-Line Media, a Cooney Center partner in the National STEM Video Game Challenge, and … 







Games for Change 2012: From Gamification to the Democratization of Games

July 2, 2012

A couple of weeks ago, I was lucky enough to hear from “one of the most influential women in technology,” the creators of “Zombie Yoga,” aNASA research scientist, the founder of Atari AND Chuck E. Cheese, a classroom teacher working in Hong Kong, the White House’s “video game czar” and a bunch of 12 … 







Lori Takeuchi at Teachers College Educational Technology Conference

June 11, 2012

Earlier this spring, the Communication, Computing, and Technology in Education Program at Columbia University Teachers College held theEducational Technology Conference to bring together emerging scholars working in the field of educational technology. The two-day event featured themes of learning with mobile technologies, social media and games as well as focused discussions about designing … 







AERA 2012: To Go is Not Enough

April 25, 2012

Two weeks ago, I had the exciting opportunity to go to the AERA (American Educational Research Association) Annual Meeting for the first time! For those of us in educational research, there is probably not a larger or more comprehensive event for researchers to come together and share their work. And from my … 







A Report from the Teaching with Technology Conference

March 4, 2012

On Friday, February 24th, the Center for Teaching Excellence at New York University hosted the Teaching with Technology Conference to promote conversations around how technology is currently being used in learning environments and how the field of education can develop the best possible relationship with technology across various disciplines and … 







Come Read With Us! News from the E-Book QuickStudy

August 23, 2011

Research Assistant Meagan Bromley reflects on our most recent time in the field for the Cooney Center’s E-Book QuickStudy. Find out what our research team has been up to lately as well as how you can get involved in our upcoming follow-up study this week! “Oh yes, I read Miss … 







Is the Gamepocalypse Upon Us? A Report From the Games for Change Festival

June 30, 2011

At Games for Change (G4C) last week, the audience was treated to a number of interesting discussions and keynotes surrounding current issues of video game play for learning and social change. Among the hot topics were of course the impending “Gamepocalypse” that will arguably come as a result of intense …