Meet the Winners: Jude Morey

by Katy Svehaug
July 31, 2017
judemorey

Jude Morey

Inspired by a wide variety of movies and games, the top-down shooter game Keeper is an ode to classic 16-bit era video games featuring vibrant graphics, music, and sounds. Created by 16-year-old Jude Morey of Beech Grove, Indiana, Keeper took home the High School Open Platform title in the 2017 National STEM Video Game Challenge.

“I started out making 2D and 3D models and animations,” explains Jude. “Through that process I became more interested in making games.” When he learned about the National STEM Video Game Challenge after a search for game design competitions online, submitting Keeper was a no brainer. “[As an aspiring game designer,] it’s important to keep learning as much as you can,” Jude recommends, “And take every opportunity you get to learn even more.” Developing an iterative process enabled Jude to make his game more enjoyable over time, and he encourages other developers to do the same.

After high school, Jude hopes to combine his interests in media arts and animation, computer science, and game design. When he’s not designing new games, his hobbies include playing baseball and the drums.

keeper-screenshot

Screenshot from Keeper by Jude Morey. (High School Open Platform)