Monthly Archives: April 2014

MindShift Guide to Games and Learning

Tapping Into the Potential of Games and Uninhibited Play for Learning

by Jordan Shapiro
April 29, 2014

This post is part 1 of the MindShift Guide to Game-Based Learning and originally appeared on MindShift. By now, you’ve probably heard the buzzwords: “game-based learning” and “gamification” are pervading headlines in education coverage. Video games have always been popular with kids, but now increasingly, educators are trying to leverage … 







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Photo by Lori Takeuchi

Slideshow: Playing and Learning at the 2014 LEGO Idea Conference

by Lori Takeuchi, PhD
April 25, 2014

A few weeks ago, the Cooney Center’s own Lori Takeuchi made the long journey out to Billund, Denmark to participate in the LEGO Foundation’s 2014 Idea Conference. The slideshow below documents the two-and-a-half days she spent dreaming, debating, planning, and (perhaps most importantly) playing with thought leaders from around the … 







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Winners of the 2013 National STEM Video Game Challenge Honored at the 11th Annual Games for Changes Festival in New York

by Sam Zelitch
April 24, 2014

  The photo above was taken last night at NYU’s Skirball Center at the 11th Annual Games for Change Festival Awards Ceremony as these fourteen young people from all over the country were being honored for their achievements as winners of the 2013 National STEM Video Game Challenge. Gaming has … 







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MindShift Guide to Games and Learning

Introducing the MindShift Guide to Games and Learning

by Administrator
April 24, 2014

We’re thrilled to announce the launch of a new series on games and learning on MindShift.  Over the next few months, the series will tackle key principles behind games and learning. Primarily intended for teachers, this guide will provide practical and hands-on suggestions for using games in the classroom. This … 







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illustration by Baiba Baiba

Calling All K-8 Teachers: Digital Games Survey

by Administrator
April 22, 2014

Are you a K-8 teacher who lives and teaches in the United States? If so, you are eligible to participate in a Joan Ganz Cooney Center survey about using digital media—including games—in the classroom. Teachers who complete this 15-minute survey will receive no payment, but will instead have the chance … 







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Different Games conference logo

Lessons from Different Games

by Sam Zelitch
April 21, 2014

The Games for Change Festival starts bright and early tomorrow morning in New York City, where game designers, investors, journalists, and researchers will gather for a four-day investigation of the current state of serious gaming. The Joan Ganz Cooney Center will be there, hoping to engage with a community who we believe … 







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Mariana Diaz-Wionczek addresses the audience at the AJC meeting in March 2014.

Also pictured, L-R: Andres Henriquez, Mariana, Lisa Tripp, Rick Fry, and Andrea Foster.

Update: The Aprendiendo Juntos Council Members Share Research and Progress

by Briana Pressey
April 16, 2014

The Aprendiendo Juntos (“Learning Together”) Council is a multi-sector group of researchers, practitioners, and policy experts who seek to identify new models and practical strategies to improve educational outcomes for Hispanic-Latino families, through the wise deployment of digital technologies. In June 2012, the National Center for Families Learning, the Joan … 







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AERA cover slide

Zooming in on Family Engagement with Media at AERA

by Jason Yip
April 15, 2014

The Joan Ganz Cooney Center’s Lori Takeuchi and Briana Pressey had the wonderful opportunity to be on a panel at the American Education Research Association 2014 (AERA 2014) annual conference in Philadelphia, PA. This panel was titled, “Learning With Technology: Different Perspectives From Low-Income Families” and held under the Special … 







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Janice Tran

Meet the Winners: Janice Tran

by Allison Mishkin
April 14, 2014

A designer in many senses of the world, Janice Tran is the high school winner of the 2013 STEM Challenge Best Game Design Document. Although she was a high school senior when she won, Janice is now a freshman in college where she is studying graphic design.  She has been … 







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Developers Look at Game-Based Learning in the UK

by Kirsten Campbell-Howes
April 10, 2014

At LEGup (the London Educational Games meet up) we recently hosted an event on gamification and its potential to improve educational outcomes in the classroom. Gamification is something of a hot potato at LEGup – many of our members dismiss it out of hand as nothing more than the “pointsification” … 







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