Blog

from minecraft video

Using Games for Learning: Practical Steps to Get Started

by Jordan Shapiro
September 12, 2014

Part 19 of MindShift’s Guide to Games and Learning By now, you’ve probably read enough to be convinced that it’s worth trying games in your classroom. You understand that games are not meant to be robot teachers, replacing the human-to-human relationship. Games are a tool that teachers can use to … 







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Publications

Learning at Home

Learning at Home: Families’ Educational Media Use in America

by Victoria Rideout

The Joan Ganz Cooney Center has conducted a national survey of more than 1500 parents of children ages 2-10 to find out how much of children’s media time is devoted to educational content, platform by platform, age by age.  Learning at Home: Families’ Educational Media Use in America is the … 







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Initiatives

Games and Learning Publishing Council

Games and Learning Publishing Council

Game-based learning has emerged as a promising area of innovation in making rigorous academic content and professional practices more engaging, relevant and effective for America’s youth. Recently the National Academy of Sciences and the Federation of American Scientists have issued statements identifying the potential benefits of more robust experimentation and integration of digital games and simulations in K-12 education.  

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Events

gamingined

Gaming in Ed Conference 2014

15 - 19 Sep 2014 | Online

The Gaming in Ed conference is a free, online event bringing together educators, researchers, game developers and innovators from around the world. Whether you’re passionate about game-based learning or just getting your toes wet, Gaming in Ed celebrates the value that games offer in educational settings: a safe environment for taking … 







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